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Thread Statistics | Show CCP posts - 1 post(s) |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
560
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Posted - 2014.06.13 11:01:00 -
[1] - Quote
I'm 'young' so I only experienced the current system. I think it's great.
Defending a home system is the most compelling reason to fight. Both for practical reasons and for very real 'human nature' reasons - sure it's just a game but 'fight for our homeland' rings in anybody's heart.
Logistics win wars. Having a station in-system rather than in the next-door system rather than just a staging POS makes a huge difference. Makes the pew pew more strategical.
Everyone can feel the pain regarding fending off annoying farmer hoards in your system, but that's a reason to nerf farming, not to make the colors on the warzone map meaningless. Kronos seems like a good step in the right direction, timer rollbacks would be the icing on the cake. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
561
|
Posted - 2014.06.13 11:48:00 -
[2] - Quote
Muad 'dib wrote:FW is doing nothing for pvp, now if its only meant to be a isk paradise only for week old newbs fine just say that and we can quit too, but stop pretending like ccp care about pvp in fw. FW has these nice things called 'complexes', with acceleration gates restricting ship sizes and deadspace restricting 'warp-to' both inside and outside. It's a unique tactical environment for solo and small-gang PVP and a meaningful alternative to fighting on gates, stations, structures and celestials.
Additionally, if you PVP in FW, you usually end up making decent ISK with very little need to 'grind'.
That's what FW is doing for PVP, imo.
The rest is far less important, though the current system gives fun occupancy battles too, at least in the gal-cal warzone. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
571
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Posted - 2014.06.13 19:40:00 -
[3] - Quote
Cearain wrote:Giving a pvp advantage to the side that can dock does not necessarily add strategy. It's just giving a pvp advantage to the winning side.
I know Gallente kept asking everyone to come fight in this or that system where you all have a clear pvp advantage. You then complain when the enemy doesn't do that. But here is the thing. Most pvpers don't want to fight in a system where they have a disadvantage. Why should they? It's strategy by definition.
Since having docking rights in a station system gives an advantage, it makes strategical sense to flip that system.
Also, I don't assume to know what 'most pvpers' think, but the pvpers I know - GalMil - are more than happy to fight in Caldari home systems. Recent examples are Enaluri, Innia and Kehjari. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
571
|
Posted - 2014.06.13 20:01:00 -
[4] - Quote
Veskrashen wrote:Guess that just makes us a really Elite class of PvPers - we fight even when we've got a disadvantage!!!!
Maybe we should really make things difficult on ourselves and start a civil war or something.... 
We just like to fight, is all!
I respect other people's opinions, but I really don't understand this 'coax people to fight' mentality. Random examples I recently read:
- Remove learning implants, so people will pvp more without risking them
- Remove killboards, so people won't stress about efficiency
- Remove cynos from lowsec, so people won't be afraid of being dropped
- This thread: remove station locks in FW. Or please CCP, at least give us our SPROT stations back!
- Etc. etc.
WTF? If you want to fight, undock and fight. Else station spin all day. If I wanted to shoot at people that need to be 'convinced' or 'forced' to PVP, I'd be a suicide ganker. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
571
|
Posted - 2014.06.13 20:23:00 -
[5] - Quote
Cearain wrote:Both sides in equal numbers and ships on either side of a gate and neither wants to jump in to the other. I've honestly never flown with an FC that wouldn't jump the fleet in that situation. If I ever did, it would likely be the last time I joined his fleets.
Cearain wrote:Looking at the forums I saw many gallente seemed puzzled that Test didn't want to fight in your home systems. They tried, they failed, they gave up because yes, their objective was LP.
GalMil's objective is, above all, fights. So we had a blast murdering Test both in Eha (while they tried to take it) and in Innia (that became our go-to system for fights).
We didn't fight Test in Innia to take the system (though sure, it would've been awesome) but for the sake of fights.
Cearain wrote:I say, let everyone dock once the system is contested. I think you will see much more fighting throughout the warzone than you do now. Maybe, maybe not. I like the current system for the reasons I stated above. And there's no shortage of fights in Gal-Cal warzone. So why fix it if it ain't broke? |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
572
|
Posted - 2014.06.13 21:04:00 -
[6] - Quote
Muad 'dib wrote:Veskrashen wrote:Muad 'dib wrote:it just removes pvp ability and is govened by farmers!
if fw is just ment to be pve isk fountain just tell us so we can go pirate. thanks. Not governed by farmers, we PvP just fine with the mechanic in place. You're doing it wrong. you cannot be serious *throws racket down* Chalk flew up!!!
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